Some item passives do not persist through death and will be lost for the initial few seconds of Glory in Death.An example of a debuff that persist through death is Brand's Blaze.Meaning, Sion can be stunned by these abilities and be stunned again by the same cast after reanimating. Examples of losing debuffs includes undisplayed "markers" that tell the ability that this unit can't be affected again by the same cast, such Event Horizon's or Gravity Field's "got stunned" marker.However, keep in mind that some (de)buffs do persist through death. Since most (de)buffs are lost on-death, Sion also loses them before transitioning into his zombie state.When the buff's effect ends, the attack speed cap will revert to 2.5 and not to 1.75, however Sion still can't fall below 1.75.
![death by degrees movelist death by degrees movelist](https://globalnews.ca/wp-content/uploads/2019/02/indigenous-genocide-climate-effect.jpg)
This means that while one of these effects are active, Sion may exceed his 1.75 cap, but cannot fall below it.
![death by degrees movelist death by degrees movelist](https://www.nautiljon.com/images/more/00/73/36637.jpg)
Glory in Death has a capped 60 seconds duration.
#DEATH BY DEGREES MOVELIST FULL#
The effect that heals Sion back to full health at the start of Glory in Death cannot be modified by healing reductions and does not count towards the 'Damage Healed' statistic at the end of game lobby.This may result in some odd interactions and bugs at times. If Sion lives longer than what his death timer lasts for, he will not revive until Glory in Death has ended.Sion's death timer starts when he dies and not when Glory in Death ends.Glory in Death will still trigger if Sion is killed by the Nexus Obelisk.
![death by degrees movelist death by degrees movelist](https://i.cbc.ca/1.6043661.1622162729!/fileImage/httpImage/image.jpg)